Finally I created a parented move control placed at the top of the outliner hierarchy that allows the entire car and controllers to be selected and moved as a group.
Friday, 14 November 2014
3D Rigging Systems Wk8: Finishing touches and locked attributes
Locking attributes is the act of locking certain functions of an object to prevent them being manipulated accidentally or intentionally in an undesired manner, for example I have locked certain controller attributes to prevent rotating controllers being translated and vice versa for translation controllers.
I also introduced limitations to the controllers limiting the amount that they could rotate or translate where appropriate, for example the bonnet should be unable to rotate negatively in the x axis or the wheels should be unable to rotate at all in either the z or y axis.
Finally I created a parented move control placed at the top of the outliner hierarchy that allows the entire car and controllers to be selected and moved as a group.
Finally I created a parented move control placed at the top of the outliner hierarchy that allows the entire car and controllers to be selected and moved as a group.
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